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JAVA

Shinelogics-Java

Core Java


Week Topics
1
    Introduction
  • Programming language Types and Paradigms.
  • Computer Programming Hierarchy.
  • How Computer Architecture Affects a Language ?
  • Why Java ?
  • Flavors of Java.
  • Java Designing Goal.
  • Role of Java Programmer in Industry.
  • Features of Java Language.
  • JVM The heart of Java
  • Java is a Magic Byte code
2
    Basic JAVA Language fundamental
  • Installing Java.
  • Java Program Development
  • Java Source File Structure
  • Compilation
  • Executions.
  • Basic Language Elements:
  • Lexical Tokens, Identifiers
  • Keywords, Literals, Comments
  • Primitive Datatypes,Operators
  • Assignments.
3
    Object Oriented Programming
  • Class Fundamentals.
  • Object & Object reference.
  • Object Life time & Garbage Collection.
  • Extending Classes and Inheritance
  • Creating and Operating Objects.
  • Constructor & initialization code block.
  • Access Control, Modifiers, methods
  • Nested , Inner Class &Anonymous Classes
  • Abstract Class & Interfaces
  • Defining Methods, Argument Passing Mechanism
  • Method Overloading, Recursion.
  • Dealing with Static Members. Finalize() Method.
  • Native Method. Use of “this“ reference.
  • Use of Modifiers with Classes & Methods.
  • Design of Accessors and Mutator Methods
  • Cloning Objects, shallow and deep cloning
  • Generic Class Types
4
    Java Package
  • Exception Handling
  • Array & String
  • Threads Concept
  • Defining Package.
  • CLASSPATH Setting for Packages.
  • Making JAR Files for Library Packages
  • Naming Convention For Packages
5
    Applet
  • Applet & Application
  • Applet Architecture.
  • Parameters to Applet
  • Embedding Applets in Web page.
  • Applet Security Policies
6
    A Collection of Useful Classes
  • Utility Methods for Arrays
  • Observable and Observer Objects
  • Date & Times
  • Using Scanner
  • Regular Expression
7
    Input/Output Operation in Java(java.io Package)
  • Streams and the new I/O Capabilities
  • Understanding Streams
  • The Classes for Input and Output
  • The Standard Streams
  • Working with File Object
  • File I/O Basics
  • Reading and Writing to Files
  • Buffer and Buffer Management
  • Read/Write Operations with File Channel
  • Serializing Objects
8
    GUI Programming
  • Designing Graphical User Interfaces in Java
  • Components and Containers
  • Basics of Components
  • Using Containers
  • Layout Managers
  • AWT Componets
  • Adding a Menu to Window
  • Extending GUI Features Using Swing Components
9
    Java Utilities & Collection Framework
  • Collections of Objects
  • Collection Types
  • Sets
  • Sequence
  • Map
  • Understanding Hashing
  • Use of ArrayList & Vector
10
    Event Handling
  • Event-Driven Programming in Java
  • Event- Handling Process
  • Event-Handling Mechanism
  • The Delegation Model of Event Handling
  • Event Classes
  • Event Sources & Event Listeners
  • Adapter Classes as Helper Classes in Event Handling
  • Anonymous Inner classes a Short �cut to Event Handling
  • Avoiding Deadlocks in GUI Code
  • Event Types & Classes
11
    DataBase Programming using JDBC
  • Introduction to JDBC
  • JDBC Drivers & Architecture
  • CURD operation Using JDBC
  • Connecting to non-conventional Databases

Trainer Information

Trainer Name Experience Working In
Vijay 10 years MNC

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